Forum > Gaming Discussion > The Breath of the Wild Guide Thread - Cause Vader's a Jerk
The Breath of the Wild Guide Thread - Cause Vader's a Jerk
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Fri, 02 Jun 2023 09:04:28
travo said:

Aspro needs your help, GG. You're his only hope. Well, besides IGN guides.

Yeah I looked through those. Then I realized that I don't enjoy:

- survival games

- environmental puzzle solving

- crafting

- non linear games (outside a narrow range)

which pretty much sums up the Switch Nintendos.

and got over my FOMO.

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Fri, 02 Jun 2023 09:18:09
+1
aspro said:

Yeah I looked through those. Then I realized that I don't enjoy:


- survival games

- environmental puzzle solving

- crafting

- non linear games (outside a narrow range)

which pretty much sums up the Switch Nintendos.

and got over my FOMO.

Same here, I hardly experimented with anything in BotW and stuck mostly to the main questline.  Even for the unadventurous adventurers like us there's much to enjoy in BotW though.

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Sat, 10 Jun 2023 02:40:04

Im playing this again, because I figured after TOTK I wouldn't touch this again. So I think the 3D zelda games before Breath of the Wild are all garbage. Wall to wall pathetic gameplay between bad comabt, baby nothing puzzles, and a shit load of wasting your time. The dungeons are only thematically interesting, as there are really only a handful of dungeons at most in the 3d games that have you navigating 3d space or accounting for how a decision made in one room has impact on the rest of the dungeon, and by extension theya re the only good dungeons in those games being the water dungeon for oot as an example.



I was surprised how much I genuinely like breath of the wild, now the puzzles are still far from consistently good, and keep running into Nintendo's insistence on only ever using one of your items, 2 if they are really feeling spicy. Like you could use all 4 fam, figure it out. Anyway I liek the free form nature of the game, the combat while busted (flurry rush), at least has room for creative interactions that you just don't have with the older games. So that at least elevates the game as a toy box, if wildly outclassed still in the action department. Exploration wise it's more the how you explore that continues to engage, rain, cold, what have you all warrant different types of responses, up draft by arson into gliding to wherever is a fun time. The tower climbing is really only there to add detail to your map, not really tell you where to go. You still have to mark stuff your self to go to, and scout it out. I've actually played this game without ever activating a single tour, and it was a fucking great experience. Physically impossible to do that btw in Ubisoft game for anyone that thinks its just a ubisoft tower.



Still an inferior Tower to Tomas of course, but look out if Nintendo ever bothers to add any sort of interesting challenge to them. I am also a fan of the divine beasts, because what they lose in combat and aesthetics (the lack of visual variety hurts them), they more than make up for by going back to the thing I like about a Zelda dungeon whenit's done well, which is the whole dungeon itself is a big puzzle. So you have to account for how one thing shifting interacts with another. Crazy, it only took them till the sandship of Skyward Sword to do another dungeon like that (wind waker and tp don't really have one that fits the bill), and until 2017, damn near 2 decades after Ocarina to make a game that was exclusively that type of dungeon, but hey, it is what it is. I'll admit this current playthrough does more to highlight my short comings with this game, so it aint exactly standing up to the most scrutiny this time, doesn't help that im in SF6 mode, played both RE4's this year, and playing through all the souls games at the same time as this. Buuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuut, I still find it engaging all the same. Hours can go by of me playing this game effortlessly. If ToTK can create content for a game like this that scales properly, it be like the best game ever actually.

Edited: Sat, 10 Jun 2023 02:40:23

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Tue, 20 Jun 2023 15:06:11
Interesting take.

I prefer old style Zelda dungeons.

In fact, as much as I'm enjoying TOTK, as the second game in this style it makes me miss Twilight Princess and Skyward sword.

Good thing I have Skyward Sword HD ready to go. I think it's the only Zelda game I haven't replayed. It fell in that weird space where SDTVs were dying and wii looked bad on HDTVs.

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Mon, 26 Jun 2023 14:11:44
gamingeek said:
Interesting take.


I prefer old style Zelda dungeons.


In fact, as much as I'm enjoying TOTK, as the second game in this style it makes me miss Twilight Princess and Skyward sword.


Good thing I have Skyward Sword HD ready to go. I think it's the only Zelda game I haven't replayed. It fell in that weird space where SDTVs were dying and wii looked bad on HDTVs.

It also has those wonky motion controls that are not that great with the Switch controllers.

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Wed, 28 Jun 2023 20:10:15
Oh, I haven't tried them yet. I assumed the motion controls would be better with switch.

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